You've got Quality 1, Quality 2, Quality 3. And they have more if there's more red dots.
But then you've got Quality 1 (uncommon), one red dot, two green dots.
Quality 3 (uncommon). three red dots, two green dots.
Quality 1 (rare), 1 red dot, four purple dots.
It's definitely not easy / nature to stare at modules and see "oh, it's clear I've got 13 rare quality 1, 16 uncommon quality 2, etc"
It's so counter-intuitive I have to stare at my own text and re-read it multiple times to make sure I didn't make a mistake.
Even if the tier 1/2/3 modules were simply completely different icons like a mostly bland (speed1/prod1/etc) computer chip, (speed2/etc) a heatsink'd chip, and (speed3/etc) watercooled chip. Would MASSIVELY improve your ability to clearly see what you have without resorting to counting manually or loading logistics and control-f typing out the name of the thing.
Or you could make the lower tier chips darker, and the highest, very brightly lit. Anything visually to really change them than simply the number of filled pip
lights. Or make one copper, one silver, one gold. There's tons of artist ways to improve this with just a little work (basically redrawing 3 icons and reapplying your color tinting for production/speed/quality/economy modules).
And it's already so confusing in naming. when I say "tier" do I mean tier as in RPG quality mechanics, or tier as in 1st speed module, 2nd speed module, etc. Ugh.... It's definitely been a new frustration with the DLC. (I'm not even going to go into Gleb.)
Qualtiy + Modules is visually, poorly distinquished.
Post your ideas and suggestions how to improve the game.
Moderator: ickputzdirwech
Return to “Ideas and Suggestions”
Jump to
- General
- ↳ Releases
- ↳ News
- ↳ General discussion
- ↳ Multiplayer
- ↳ Find Servers / Tools / Guides
- ↳ Show your Creations
- ↳ Videos
- ↳ Combinator Creations
- ↳ Mechanical Throughput Magic (circuit-free)
- ↳ Railway Setups
- ↳ Energy Production
- ↳ Medium/Big/Gigantic Sized Structures
- ↳ Fan Art
- ↳ Gameplay Help
- ↳ Spread the Word
- ↳ Off topic
- ↳ This Forum
- ↳ Celebration Party
- Support
- ↳ Gameplay Help
- ↳ Discover Factorio Wiki
- ↳ Discover Others Creations
- ↳ Discover Mods
- ↳ Discover Tools Around Factorio
- ↳ Technical Help
- ↳ Bug Reports
- ↳ Resolved for the next release
- ↳ Assigned
- ↳ Not a bug
- ↳ Pending
- ↳ 1 / 0 magic
- ↳ Duplicates
- ↳ Minor issues
- ↳ Desyncs with mods
- ↳ Won't fix.
- ↳ Resolved Problems and Bugs
- Factorio Direction
- ↳ Ideas and Suggestions
- ↳ Outdated/Not implemented
- ↳ Frequently Suggested / Link Collections
- ↳ Implemented Suggestions
- ↳ Implemented in 2.0
- ↳ Development Proposals
- ↳ Balancing
- Contributions
- ↳ Mods
- ↳ Download mods
- ↳ Mod portal Discussion
- ↳ Mods
- ↳ Mod Packs / Libs / Special Interest
- ↳ 5dim's mod
- ↳ Angels Mods
- ↳ Atomic Power
- ↳ Bob's mods
- ↳ DyWorld
- ↳ F.A.R.L
- ↳ Fentus Challenge & Tool Mods
- ↳ Logistic Train Network
- ↳ MoMods
- ↳ Reika's Mods
- ↳ Resource Spawner Overhaul
- ↳ Yuoki Industries
- ↳ PyMods
- ↳ Questions, reviews and ratings
- ↳ Modding Discussions
- ↳ Modding discussion
- ↳ Modding help
- ↳ Ideas and Requests For Mods
- ↳ Modding interface requests
- ↳ Implemented mod requests
- ↳ Already exists
- ↳ Won't implement
- ↳ Documentation Improvement Requests
- ↳ Resolved Requests
- ↳ Development tools
- ↳ Tools
- ↳ Mod and installation managers
- ↳ Cheatsheets / Calculators / Viewers
- ↳ Development tools
- ↳ Special interest mods and libraries
- ↳ Modding Development
- ↳ Multiplayer / Dedicated Server
- ↳ Multiplayer Board
- ↳ Archive
- ↳ Maps and Scenarios
- ↳ Translations
- ↳ Texture Packs
- ↳ Fan Art
- ↳ Wiki Talk
- ↳ To be sorted
- ↳ Campaign / Scenario suggestions