Put the recycle to result in the Factoriopedia

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bam13302
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Put the recycle to result in the Factoriopedia

Post by bam13302 »

Please put the recycle results in the Factoriopedia and add them to the item page.

Some of the recipes are obvious or clearly explained there but there are a decent handful that recycle into themselves with no in-game reason I can find (or recycle properly unexpectedly). The weirdest one I was blindsided by was the recycle landfill result after I setup a stone quality recycle loop. (Seriously, it's a single item input assembler recipe, why doesn't it break back down to stone?), though batteries recycling properly on fulgora was also a surprise.

A field in each item in each Factoriopedia would make planning anything involving a recycler way nicer. Extra credit if you add a definitive list of recipes that recycle into themselves and/or fall outside of the stated rules.
FlachFritz
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Re: Put the recycle to result in the Factoriopedia

Post by FlachFritz »

Yes, please. Some are very unintuitive.
mrbaggins
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Re: Put the recycle to result in the Factoriopedia

Post by mrbaggins »

Thirding this. Came to write the same but found this with a search.
naahuc
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Re: Put the recycle to result in the Factoriopedia

Post by naahuc »

+1 on this.
While I've found the recipe generation code now, it has been frustrating to figure this out for every single item.

I am not good enough with lua or the modding API to be sure, but it seems that there's also a possibility for mods to add different recipes and outcomes to recycling recipes? Having that as a hidden recipe that's not listed anywhere would be less than ideal if they decide to make use of the mechanic in that way. (*cough* pyanodons *cough*)
Rouilleur
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Re: Put the recycle to result in the Factoriopedia

Post by Rouilleur »

+1 on this.

It's not obvious at all that items like superconductors recycle into themseves
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