Yeah, I think that's how the ocean's meant to be - walkable, drivable, and train-able with elevated rails. But if shallow-oil-fill used up concrete or refined concrete, you wouldn't be able to spam it, just use it to fill in a couple awkward shapes here and there. That's sort of like how normal landfill works - use it sparingly, unless you're cheating.BlueTemplar wrote: ↑Sun Nov 10, 2024 10:34 am I've yet to see an island not connected by shallow oil ocean - (almost) all constraints would be gone.
I mean, it's right there in the second Fulgora blog about the recyclers:PSYCHOELECTRIC wrote: ↑Sun Nov 10, 2024 12:34 pm the intent is definitely that you make multiple micro-bases and train it away, rather than one interconnected base
Islands are usually separated by a gap that's larger than (basic quality) big electric poles, so in most cases each island will have its own electrical network.
Island size matters.
So I'm rescinding my support of an elevated power pole. Superconducting rails that you can export off-planet would be cool, but you can just train nuclear-steam around to other bases on Nauvis, Vulcanus has extra-easy solar + accumulators, Fulgora's already easy with lightning + accumulators, Gleba's spoilage is too scary for me to deal with, and Aquilo has fusion reactors. So...no change needed - easiest feature-request ever!The result is that you'll typically be motivated to create a train network that spans over many islands using elevated rails.