[Space Age] Allow cargo landing pad to specify a minimum drop size

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Kusibu
Manual Inserter
Manual Inserter
Posts: 3
Joined: Tue Nov 04, 2014 4:28 pm
Contact:

[Space Age] Allow cargo landing pad to specify a minimum drop size

Post by Kusibu »

The topic of limiting cargo pod spam is one that has come up a few times before, and I think this would be a neat way to put management of that in the player's hands. Whether the minimum is specified based on number of dropped items or number of fully occupied slots, I wouldn't be sure; there's also the possibility that this limitation could only apply to automated drops prompted by logistic requests (allowing manual orbital drops to always occur unimpeded).

User avatar
MeduSalem
Smart Inserter
Smart Inserter
Posts: 1685
Joined: Sun Jun 08, 2014 8:13 pm
Contact:

Re: [Space Age] Allow cargo landing pad to specify a minimum drop size

Post by MeduSalem »

+1

I agree. There should be something like that. Because currently I also get spammed with a drop pod on Nauvis like every 5 seconds from the space science packs & calcite I am dropping. It is getting ridiculous. ^^

MeinChef
Manual Inserter
Manual Inserter
Posts: 1
Joined: Sun Nov 03, 2024 10:45 am
Contact:

Re: [Space Age] Allow cargo landing pad to specify a minimum drop size

Post by MeinChef »

+1

I haven't seen an impact on UPS yet (1 Space Platform orbiting nauvis), but I fear that with more platforms dropping something from orbit every other second might use resources that could go elsewhere :)

Barn
Manual Inserter
Manual Inserter
Posts: 3
Joined: Sun May 28, 2017 4:54 pm
Contact:

Re: [Space Age] Allow cargo landing pad to specify a minimum drop size

Post by Barn »

+1

I have one platform making space science and another mass-producing iron plates. With the landing pad set to request 1000 iron plates, the science platform keeps repeatedly sending its entire buffer of 30 plates instead of letting the mining platform (which is holding 20 stacks) do its thing. Being able to set a minimum shipment size would solve this problem too.

lowsodium
Manual Inserter
Manual Inserter
Posts: 1
Joined: Fri Nov 08, 2024 10:13 am
Contact:

Re: [Space Age] Allow cargo landing pad to specify a minimum drop size

Post by lowsodium »

+1

I would love this. There is already the ability to specify minimum payload from the surface to orbit, the opposite direction would make sense too. The current spamming of drop pods is a little silly.

Tinyboss
Filter Inserter
Filter Inserter
Posts: 400
Joined: Sun Nov 16, 2014 12:11 pm
Contact:

Re: [Space Age] Allow cargo landing pad to specify a minimum drop size

Post by Tinyboss »

+1 from me, too. It could be as simple as a single checkbox for the landing pad for "request full stacks only". I think it could get too complicated adding a third number (on top of min and max) to individual logistic requests. But I can't think of a situation where a single full stack wouldn't be reasonable as a minimum.

And it will always be very easy to click over to the platform and shift-click a partial stack down if we want.

It's just jarring when a separate pod (which LOOKS like it required some material to produce) gets launched for every two or three science bottles, 24/7.
Last edited by Tinyboss on Fri Nov 08, 2024 10:11 pm, edited 1 time in total.

mr_abomination
Burner Inserter
Burner Inserter
Posts: 5
Joined: Tue Nov 24, 2020 5:04 pm
Contact:

Re: [Space Age] Allow cargo landing pad to specify a minimum drop size

Post by mr_abomination »

+1 I like the idea of just specifying "whole stacks only" as an option

bauerlaci
Burner Inserter
Burner Inserter
Posts: 5
Joined: Tue Nov 05, 2024 7:03 am
Contact:

Re: [Space Age] Allow cargo landing pad to specify a minimum drop size

Post by bauerlaci »

+1 from me as well, the "whole stacks only" is a good idea. What would also be an improvement in my opinion is if the "Unload" option would be controllable via the circuit network, so for example it would only be set to true if the number of space science in the hub reaches a number I specified.

danbopes
Long Handed Inserter
Long Handed Inserter
Posts: 68
Joined: Mon Feb 07, 2022 9:29 pm
Contact:

Re: [Space Age] Allow cargo landing pad to specify a minimum drop size

Post by danbopes »

As kind of a workaround, I found that creating a simple timer, and pulsing the cargo landing pad with a calcite request once every minute helps reduce the # of times cargo pods are dropped down.

Code: Select all

0eNq9VF1uszAQvMs+VpsqhJ8C0neLvkURcsBpVwKbGpM2ijhA79GT9SRdO01oaZq2Lx88YNbs7M7smD2s6162hpSFfA9UatVBvtxDR3dK1C6mRCMhh0qWVEkzK3WzJiWsNjAgkKrkE+TBgGdShCF730hL5fmsxbBCkMqSJXmo6l92heqbtTQMi0co15cVyn4EQmh1x7lauZqMl8bXMcIO8lmaXsdcpyIjy8MHKToMa3RdrOW92BIDcFZ32O8+r7mTIzGEDdVWmmnU7lrX15aM7Zn0qdGDCLNbjjzwBrPhoNKm8R9x960wvvsc/vlA75QPhhXfg1NxIsECLwzgkgI3v+L/DlrwXkUnJT6+MesNmc4W43h/5D7gaWCQh8l87gate9v2duqun7G+ESbEyzb7qs3N6I5faTPiTuSZ6nH0qKhLstKxZytxRjGKEM/5Yg1aydP3ReEKjppcgDpLPfqbJ5I/8v4Pnkjmk7Pw+vwC35vkq8ClbneFPzzFxuimIMVpkG9E3UlvGMZ6ZKYOaRngwt0rXPonRn4VYoQBr0IMeBWuOIPBG64z/hIRtnz0vVhxssiiLIujKMnSLByGNwH9yLc=

bauerlaci
Burner Inserter
Burner Inserter
Posts: 5
Joined: Tue Nov 05, 2024 7:03 am
Contact:

Re: [Space Age] Allow cargo landing pad to specify a minimum drop size

Post by bauerlaci »

Also kind of a workaround, I created an interrupt with a condition saying for example there should be more than 50 calcite and enabled unloading:
Screenshot 2024-11-10 at 13.44.14.png
Screenshot 2024-11-10 at 13.44.14.png (42.87 KiB) Viewed 441 times
The current planet is also set as a station with unloading disabled otherwise it wouldn't work.
Screenshot 2024-11-10 at 13.46.10.png
Screenshot 2024-11-10 at 13.46.10.png (31.47 KiB) Viewed 441 times

Tinyboss
Filter Inserter
Filter Inserter
Posts: 400
Joined: Sun Nov 16, 2014 12:11 pm
Contact:

Re: [Space Age] Allow cargo landing pad to specify a minimum drop size

Post by Tinyboss »

bauerlaci wrote:
Sun Nov 10, 2024 12:47 pm
Also kind of a workaround, I created an interrupt with a condition saying for example there should be more than 50 calcite and enabled unloading
Question that might be considered a light spoiler:
If you're using advanced oxide asteroid crushing, would that cause you to stop what you're doing and go to Nauvis anytime you accumulate enough calcite?

Post Reply

Return to “Ideas and Suggestions”