Suggestion on adding commercial systems
Moderator: ickputzdirwech
Re: Suggestion on adding commercial systems
There(may be several) mods for trading... I don't really see the point of implementing it in the game. You can find it here
Re: Suggestion on adding commercial systems
There were many suggestions around implementing a trading system, whether with an "NPC" faction, or between players on the same map, or even between maps. Didn't merge the threads, because all of them have different flavours :
NPC faction :
viewtopic.php?f=9&t=3762
viewtopic.php?f=6&t=8607
viewtopic.php?f=6&t=8921
viewtopic.php?f=6&t=25457
viewtopic.php?f=6&t=60243
MP trading :
viewtopic.php?f=6&t=57497
Trading between players (not on the same map) :
viewtopic.php?f=66&t=236
viewtopic.php?f=6&t=31107
viewtopic.php?f=6&t=37004
A bit of all of them :
viewtopic.php?f=6&t=3039
Also #thereisammodforthat : https://mods.factorio.com/mod/BlackMarket2
NPC faction :
viewtopic.php?f=9&t=3762
viewtopic.php?f=6&t=8607
viewtopic.php?f=6&t=8921
viewtopic.php?f=6&t=25457
viewtopic.php?f=6&t=60243
MP trading :
viewtopic.php?f=6&t=57497
Trading between players (not on the same map) :
viewtopic.php?f=66&t=236
viewtopic.php?f=6&t=31107
viewtopic.php?f=6&t=37004
A bit of all of them :
viewtopic.php?f=6&t=3039
Also #thereisammodforthat : https://mods.factorio.com/mod/BlackMarket2
Koub - Please consider English is not my native language.
Re: Suggestion on adding commercial systems
Thank you for your replies. I'm sorry that I didn't fully understand the previous post about this idea