- There's a delay of about a second after scrolling, presumably due to ping.
- Occasionally it zooms the map instead of changing blueprints, despite holding shift. This seems to happen more when you scroll quickly and when ping is high.
Maybe there's a deep reason why scroll position in blueprint books needs to by synced with the server, but it's not obvious to me. The delay makes working with blueprint books significantly more frustrating in multplayer.