Concept:
Update the logistics Menu (L) to show number of bots, number of active bots and whether there is a lack of bots. Additionally, adding an option to include requests as a negative to the "items in logistics network" section. This would allow an overview of supply/demand in isolated networks e.g. circuit outposts
Logistics Menu Upgrade
Moderator: ickputzdirwech
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Re: Logistics Menu Upgrade
The number of total bots is already displayed under the number tab. What would a lack of bots be, exactly?
Afterall there is already an alert for missing construction material, with the displayed total item count, shortages can be figured out pretty easily. For personal requests the pop-ups in the logistic tab of the inventory tab are quite informative.
If something could be updated, than showing the same information lor the Logistic Menu (L), though this would IMO be more confusing than actually helpfull. Considering that likely multiple different production chain would require the same more basic materials.
Afterall there is already an alert for missing construction material, with the displayed total item count, shortages can be figured out pretty easily. For personal requests the pop-ups in the logistic tab of the inventory tab are quite informative.
If something could be updated, than showing the same information lor the Logistic Menu (L), though this would IMO be more confusing than actually helpfull. Considering that likely multiple different production chain would require the same more basic materials.
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Re: Logistics Menu Upgrade
conn11 wrote: ↑Sun Mar 08, 2020 9:05 pm The number of total bots is already displayed under the number tab. What would a lack of bots be, exactly?
Afterall there is already an alert for missing construction material, with the displayed total item count, shortages can be figured out pretty easily. For personal requests the pop-ups in the logistic tab of the inventory tab are quite informative.
If something could be updated, than showing the same information lor the Logistic Menu (L), though this would IMO be more confusing than actually helpfull. Considering that likely multiple different production chain would require the same more basic materials.
If you are consistently at 0 bots available, a popup appears similar to "damaged entities" as for the total number, if you could see the value of items in provider chests minus the value in requester chests, you could easily see buffers or throughput issues on large botbased builds