CTL or ALT + Click Hold Run
Could place power cables in a tight pattern (uninterrupted power distribution)
Could really help build speed
I'm posting an individual thread for each idea, as asked for in the forum rules, and am searching for the proposed idea. Sorry if any slip.
UI: Tight Power Pole Autoplace
Moderator: ickputzdirwech
Re: UI: Tight Power Pole Autoplace
To make this nicer understandable: What is the difference to "hold mouse button and run", which already works?
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Re: UI: Tight Power Pole Autoplace
Hold mouse and run makes widest placement possible, which leaves a 2 gap between each power zone. That is ideal for running line but not ideal for a fully powered factory area or uninterrupted turret line.
Re: UI: Tight Power Pole Autoplace
Good idea!
I add: When there is too much wood or anything, a pole cannot be placed. So it happens quite easy, that a pole is not connected to the previous. Want: A running power connection from A to B instead of placing number of poles from A to B.
I add: When there is too much wood or anything, a pole cannot be placed. So it happens quite easy, that a pole is not connected to the previous. Want: A running power connection from A to B instead of placing number of poles from A to B.
Cool suggestion: Eatable MOUSE-pointers.
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Re: UI: Tight Power Pole Autoplace
Yes, this would be great. It might also solve my (minor) annoyance where a powerline along the length of a number of objects gets confused when there's other connections to be made beside the running line (causing some of those objects in line not to get coverage at all)
I don't have OCD, I have CDO. It's the same, but with the letters in the correct order.
Re: UI: Tight Power Pole Autoplace
This would be great! +1