Singleplayer/multiplayer.

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Audacious
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Singleplayer/multiplayer.

Post by Audacious »

I think my friends and I would play more together if we were able to join each others single player games.

Maybe even at different spots, so we wouldn't really be playing together, but able to play our own game but on the same map.

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Koub
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Re: Singleplayer/multiplayer.

Post by Koub »

This is like a multiplayer with each player a different force ... like in PVP. I'm neither a multiplayer guy, not a PvP guy, but I'm sure this should be possible.
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nuhll
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Re: Singleplayer/multiplayer.

Post by nuhll »

U can just host your singleplayer game, then its a multiplayer game, if you start it later in singleplayer, its again singleplayer... what do you mean???

Or like he said, go start a multiplayer world with differnt spawns/forces.


Where is even the suggestion? Dont get it.
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Re: Singleplayer/multiplayer.

Post by Koub »

I think OP wants every player to have his own research tree, own score, achievements, ...
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Re: Singleplayer/multiplayer.

Post by nuhll »

Koub wrote: Wed Mar 27, 2019 5:58 pm I think OP wants every player to have his own research tree, own score, achievements, ...
Is that not already implemented in multiplayer with different factions?
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Re: Singleplayer/multiplayer.

Post by Koub »

I think it is. Different forces have different research trees.

@OP : have you tried this ? :
https://wiki.factorio.com/Multiplayer#Forces
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Re: Singleplayer/multiplayer.

Post by Darinth »

I feel like he probably also wants a simplified methodology. Probably something similar to Minecraft's 'Open to LAN' option, where I can actually make my single-player game available for others to connect to.
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Re: Singleplayer/multiplayer.

Post by nuhll »

While its not that easy while playin, but u can make ur singleplayer to multiplayer... and vice versa
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