Biter beacon

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

ohmyfactorio
Inserter
Inserter
Posts: 26
Joined: Mon Feb 25, 2019 5:03 pm
Contact:

Biter beacon

Post by ohmyfactorio »

TL;DR
Create an item called a biter beacon that must be researched with military science.
What ?
First, we have biters avoid locations where there are dead biter bodies (seems like a natural behavior of living creatures), attacking from other directions.

Then, we have a research item called a biter beacon, where it attracts biters within a certain radius to attack it, making it ignore the dead bodies, drawing them into the line of fire of turrets.
Why ?
Because it adds a little more complexity, and it's fun!
User avatar
leadraven
Filter Inserter
Filter Inserter
Posts: 354
Joined: Fri Jan 18, 2019 7:23 pm
Contact:

Re: Biter beacon

Post by leadraven »

ohmyfactorio wrote: Tue Mar 19, 2019 5:40 am , and it's fun!
"Look at what we’d kill: Mosquitos and flies. 'Cuz they’re pests. Lions and tigers. 'Cuz it’s fun! Chickens and pigs. 'Cuz we’re hungry. Pheasants and quails. 'Cuz it’s fun. And we’re hungry. And people. We kill people… 'Cuz they’re pests. And it’s fun!" (c) G.Carlin
Koub
Global Moderator
Global Moderator
Posts: 7784
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: Biter beacon

Post by Koub »

Natural Evolution Buildings actually has a Thumper building (remember Dune ?) that attracts biters within a radius.
Koub - Please consider English is not my native language.
Post Reply

Return to “Ideas and Suggestions”