[0.17.4] Toggle Belt Immunity shortcut
Moderator: ickputzdirwech
[0.17.4] Toggle Belt Immunity shortcut
While I don't really see why would I ever use Toggle Exoskeleton, I'd certainly use a toggle belt immunity button.
Re: [0.17.4] Toggle Belt Immunity shortcut
Very related : viewtopic.php?f=6&t=65962
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Re: [0.17.4] Toggle Belt Immunity shortcut
+1
Certainly concur with this; came here to suggest the same.
Certainly concur with this; came here to suggest the same.
Re: [0.17.4] Toggle Belt Immunity shortcut
+1, and maybe the option to have the belt immunity for car ONLY when the player is in
It should be add in the game: viewtopic.php?f=6&t=67650
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Toggle belt immunity
TL;DR
Make the belt-immunity equipment toggeableWhat ?
likely via the shortcut bar, as implemented for roboports and exoskeletons.Why ?
Belt immunity is highly useful for building stuff or placing blueprints inside a thight or somewhat spaghettified factory. Using belts to get faster from A to B is practical, especially in big factories. Both belt rich and big factories tend to correlate, making belt immunity a optimal and suboptimal solution at the same time.So the necessity or in-necessity of taggleability is at least as high as for the exoskeletons. The shortcut bar seems to be the best place to put it.
This would of course leave the Vanilla shortcut-bar with an uneven number, that -maybe- can be balanced with toggleable nightivision. Or something else.
PS: not an entirely new suggestion
Critism belt immunity:
https://forums.factorio.com/viewtopic. ... ty#p462097
Energy consumption of belt immunity
https://forums.factorio.com/viewtopic. ... ty#p430068
Toggle request
https://forums.factorio.com/viewtopic. ... ty#p422169
Re: Toggle belt immunity
[Koub] Indeed, to the point I'm merging the suggestion in the older thread.
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Toggle for Belt immunity equipment
I just started using belt immunity equipment on my main world, and it is great so far except when I want to hop on my high-speed foot paths. To navigate around the solar arrays I have Refined Concrete with blue belts on top. This with a lot of exoskeletons is the fastest way I have found to get around my base, and it would be nice to be able to toggle belt immunity equipment on and off, so I can still get the speed boost from the belts. It isn't a necessary patch, but the current method of removing the belt immunity equipment from my power armor every time I need to get across the base, forgetting I removed it, and then getting pushed around when I am working on something is a bit clunky. We have a toggle for exoskeletons, and roboports. I think it would be awesome if we could get a similar feature for belt immunity equipment, heck for all I care keep the power draw, just let me have my speed boost
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Re: Toggle for Belt immunity equipment
Agreed. I actually stopped using belt immunity because it's a detriment in more cases than it is a benefit.
Re: Toggle for Belt immunity equipment
I think there is a mod for that, but couldn’t find it.
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Re: Toggle for Belt immunity equipment
Alongside many other shortcuts this mod implements one for the belt immunity equipment as well:
https://mods.factorio.com/mod/Shortcuts-ick
https://mods.factorio.com/mod/Shortcuts-ick
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Re: [0.17.4] Toggle Belt Immunity shortcut
[Koub] Merged into older topic with same suggestion.
Also :
Also :
I want this so much in vanilla *drools*ickputzdirwech wrote: ↑Sun Aug 23, 2020 8:04 am Alongside many other shortcuts this mod implements one for the belt immunity equipment as well:
https://mods.factorio.com/mod/Shortcuts-ick
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Re: [0.17.4] Toggle Belt Immunity shortcut
I still think belt immunity should just be a default toggle, or default function. If you stand on a belt, your character will automatically walk in the opposute direction, and the exact sperd to counteract the movement, no module required. Except for maybe blue belts, which would probably still push you without exosuit rquipment. If you move, it will fight drift as well.
I just don't see a reason for itto require a module.
I just don't see a reason for itto require a module.
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Re: [0.17.4] Toggle Belt Immunity shortcut
Ah, that was it! I uninstalled it somehow two month ago (big api changes, when it was incompatible) and forgot to reinstall. Thanks.Koub wrote: ↑Sun Aug 23, 2020 8:41 am [Koub] Merged into older topic with same suggestion.
Also :I want this so much in vanilla *drools*ickputzdirwech wrote: ↑Sun Aug 23, 2020 8:04 am Alongside many other shortcuts this mod implements one for the belt immunity equipment as well:
https://mods.factorio.com/mod/Shortcuts-ick
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Re: [0.17.4] Toggle Belt Immunity shortcut
Bump.
Sadge I have to wait for a mod to be updated for this really nice(and simple) functionality!
Sadge I have to wait for a mod to be updated for this really nice(and simple) functionality!