Allow the Car to use modules

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Evilreaver
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Allow the Car to use modules

Post by Evilreaver »

Give it two module slots, why not? Get two Speed 3s in there and tear it up!

It'll burn all your fuel though! Maybe use an Effectivity module instead.
Production wouldn't do anything (like how beacons are now).

Evilreaver
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Re: Allow the Car to use modules

Post by Evilreaver »

Also a second-tier train engine with a few module slots would be pretty great for the same reasons.

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