Reason being that right now, the campaign gives you a goal to reach for the next step, you reach the win conditions and when you start the next step (for example, fill the car with whatever); the next campaign level simply provides you some preset stuff, which is often weird, specially yo new players.
I realize that this is just a "story" but it would ne nice to be able to influence the next step of you mission by building a bigger base right away or filling a vehicle with more stuff.
So the suggestions would be to
- Allow the player inventory to be transferred
- Allow the "last used vehicle" to be tracked and also be transferred to the map
- Allow a specific area of the map to be imported onto the next map, perhaps there should be a way to identify what area will be transferred prior to finishing a step.