[0.15.30] "Products finished" is misleading

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The Eriksonn
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[0.15.30] "Products finished" is misleading

Post by The Eriksonn »

when you autocraft something with more than one output, belts for example, the assembler says 1 Products finished even when 2 belts was produced.

in my opinion it should not say "products" becauce it may produce more than it says it does.

if you change it so that it shows 2 Products per Craft for belts then I dont know how it will work on things with multiple outputs like centrifuges

but if you change the way it is being told it would be easier i think.

it is defenitly not the most important bug out there but it is a bit annoying to me...

side note: miner dont have this for some reason.
d3x0r
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Re: [0.15.30] "Products finished" is misleading

Post by d3x0r »

maybe 'cycles' would be a better word?
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Philip017
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Re: [0.15.30] "Products finished" is misleading

Post by Philip017 »

'cycles completed' vs 'products finished' would probably be a better way of wording for it, but i don't think this is a bug, more of a idea/suggestion.

however the lack of it on a miner could be viewed as a omission. and therefore that a feature request.
Tekky
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Re: [0.15.30] "Products finished" is misleading

Post by Tekky »

Philip017 wrote:'cycles completed' vs 'products finished' would probably be a better way of wording for it
I agree.
foodfactorio
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Re: [0.15.30] "Products finished" is misleading

Post by foodfactorio »

how about "Production Cycles"?

(i found this thread after searching on the forum, to suggest that the amount shown is kept and continued whenever we do a quick-replace, because i just upgraded an Algae Farm mark1, to a mark2, and lost the current count of produciton cycles when it reset to 0) - and found this related post: viewtopic.php?f=6&t=49050&p=284656&hili ... ed#p284656
(also me from the mod portal - im not dustine lol) = https://mods.factorio.com/mods/Dustine/ ... ssion/9108
my 1st Mod Idea :) viewtopic.php?f=33&t=50256
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QGamer
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Re: [0.15.30] "Products finished" is misleading

Post by QGamer »

Please consider: adding another statistic that shows how many extra cycles my Productivity Modules have given me. :mrgreen:

I know that I could simply take the "products finished" value and multiply it by the productivity modifier (e.g. if I have a 1 Productivity Module 1, I would multiply by 1.04), but if I leave the machine running for a few hours and then later change the modules inside it, I can't really tell how many extra items my Productivity Modules have given me.

This would really help with calculating how "worth it" my Productivity Modules have been.
"Adam fell that men might be; and men are, that they might have joy."
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