Show coverage of adjacent turrets during placement
Moderator: ickputzdirwech
Re: Show coverage of adjacent turrets during placement
+1. So much +1.
That's from someone who places Gun Turrets a lot. Like, 100% border coverage kind of a lot.
That's from someone who places Gun Turrets a lot. Like, 100% border coverage kind of a lot.
- bobingabout
- Smart Inserter
- Posts: 7352
- Joined: Fri May 09, 2014 1:01 pm
- Contact:
Re: Show coverage of adjacent turrets during placement
It works for Electric poles, and the Logistics/Construction networks, why shouldn't it also work for turrets?
I like the idea.
I like the idea.
Re: Show coverage of adjacent turrets during placement
So much +1
Koub - Please consider English is not my native language.
- AileTheAlien
- Filter Inserter
- Posts: 399
- Joined: Sat Mar 11, 2017 4:30 pm
- Contact:
- Ranakastrasz
- Smart Inserter
- Posts: 2174
- Joined: Thu Jun 12, 2014 3:05 am
- Contact:
Re: Show coverage of adjacent turrets during placement
WANT
DO WANT
This would be sooo useful.
Closest you can get is to make two turrets at the wanted distance, which you know is right, blueprint it, and use the over-lap to get the same distance each time, but its not ideal.
Every turret in the placed turret's range plus said turret's range (cap at 65 or whatever the effective cap is) should show its range.
DO WANT
This would be sooo useful.
Closest you can get is to make two turrets at the wanted distance, which you know is right, blueprint it, and use the over-lap to get the same distance each time, but its not ideal.
Every turret in the placed turret's range plus said turret's range (cap at 65 or whatever the effective cap is) should show its range.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
- BlackKnight
- Fast Inserter
- Posts: 103
- Joined: Mon Jul 04, 2016 6:07 pm
- Contact:
Re: Show coverage of adjacent turrets during placement
Yes, this would be really useful. Please add
+1
+1
-
- Burner Inserter
- Posts: 7
- Joined: Sun Aug 06, 2017 9:29 pm
- Contact:
Re: Show coverage of adjacent turrets during placement
+10
At least gives us some API for modding it, since there's none..
cmon man!
At least gives us some API for modding it, since there's none..
cmon man!
-
- Smart Inserter
- Posts: 2768
- Joined: Tue Apr 25, 2017 2:01 pm
- Contact:
Re: Show coverage of adjacent turrets during placement
Yes, this would be really nice to have!
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles | New Gear Girl & HR Graphics
Re: Show coverage of adjacent turrets during placement
Brilliant!
+1
+1
My own personal Factorio super-power - running out of power.
- benwillard
- Burner Inserter
- Posts: 17
- Joined: Sat Jun 22, 2019 11:30 am
- Contact:
Re: Show coverage of adjacent turrets during placement
+1 It looks like a bug that it doesn't.