Give the (Ctrl + Click) command on machines the ability to switch between different types of modules, not just the same type.
It is currently possible to initially place modules with (Ctrl + Click) and to upgrade existing modules from level 1 -> 2 -> 3 in a given machine. I don't see why it isn't logical to allow this same command to switch module types if the player desires.
Example:
If I have a row of electric furnaces with Productivity modules and decided that I want to switch them over to speed modules, there is currently no way to quickly switch them. You need to manually go into each machine to remove the old modules first (or deconstruct it). This becomes very troublesome if you have hundreds of furnaces/assemblers that you would like to change.
Command to quickly switch modules
Moderator: ickputzdirwech
Re: Command to quickly switch modules
See
viewtopic.php?f=6&t=8175 Mass insert/removal of modules
viewtopic.php?f=6&t=14386 Smarter adding of modules to assembling machines -[includes another list]
viewtopic.php?f=6&t=21112 Auto-swapping modules
...
viewtopic.php?f=6&t=8175 Mass insert/removal of modules
viewtopic.php?f=6&t=14386 Smarter adding of modules to assembling machines -[includes another list]
viewtopic.php?f=6&t=21112 Auto-swapping modules
...
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...