[0.13] (Stack) Filter Inserters: Conditions AND Set Filters

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MeduSalem
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[0.13] (Stack) Filter Inserters: Conditions AND Set Filters

Post by MeduSalem »

Isn't anyone else finding it weird that (Stack) Filter inserters can only have one of both operating modes?

I would like to have both enabled in some cases to spare me the extra combinator before inputing the filter signal.



I know there is a problem with having both enabled at the same time and why it isn't possible yet:

If you want for example the Inserter to filter Iron Ore, but you want to check on if Iron Plates are smaller than 10000 the inserter basically wouldn't know what to use as filter... it wouldn't know if you want the Iron Ore as filter or the Iron Plates.

Currently you have to use a decider combinator to output Iron Ore = 1 as filter signal on the condition that Iron Plates < 10000. Which takes 2 more tiles of space additionally to the inserter.



There would be two possible options to solve that problem:

1) Having enough filter slots. Give the Stack Filter inserter also 5 slots, regular filter inserter can stay as is. Then both Iron Ore and Iron Plates would be adopted as filters (altough Iron Plates may never be actually moved, but it doesn't matter as long as the source doesn't provide Iron Plates). Of course that's the nasty, unclean work around...

2) The better solution would be making a difference between red and green circuit network. If you could select to apply red circuit network to chose a filter and green circuit network to look for the condition then it would work without problems. Or vice versa of course. With that you can have filters and conditions at the same time.


(In some cases I wish they would never have started to combine red+green circuit network before inputting a signal anyways because it removed the possibility of easily checking on 2 seperate networks for different conditions simultaneously. Rather I would have expanded that by making it possible to check if the networks are OR'd or AND'd together. Now you require combinators do the that... which take up more space that often is not available and doing more wiring than is necessary is not fun either.)
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