Thats not what i meant at all, i was trying to make a 1.21 gigawatt power plant between two lakes, i had access to water. My point is, you're limited in how much water you can extract by how many pumps you can place. Under optimal conditions you need 6 tiles of flat beach, but it can get much worse when the beach is uneven, and by the time i had about half the plant down my pipes almost covered half the lake, extending much further than just the plant itself. The point was that your extraction speed is still limited, and when you have a continuous demand for a resource, even if you have infinite available you might not be able to extract it fast enough. I'd honestly consider wheeling in water by train as a solution to avoid having pipes running everywhere. I just want to point out that having an infinite amount available does not make the resource worthless or trivial to acquire, although i don't think i worded it very wellKeep in mind every world is different. My worlds have for the most part been around lakes, and stone has always been incredibly sparse, which I imagine is very different from your experiences. I think what we need right now are more options, so that instead of it feeling like we can't progress because we didn't find a huge lake or something, it feels like we had to progress in a slightly different way because of our limitations.
That's not what he's talking about. You put down a miner then remove it once it's done, so the miner is no longer sitting there. He wants to keep the miners around for nostalgia production when he walks by.It's not a full release yet... No offense but I'd hate to see the developers restrain themselves feature-wise just so they don't upset your world or development. Part of what you have to accept when playing an alpha is that it's going to change, and you might lose everything.
Have to disagree on it, mostly because it would royally mess up the campaign since you can just sit in starting base forever and win anyway. I doubt it would have much impact on sandboxy play tho if they still eat the same amount of power and produce the same pollution.Generally speaking: It would be awesome if all resourcefields would work that way