Electrical GUI improvements

Post your ideas and suggestions how to improve the game.

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Dragonmystic
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Electrical GUI improvements

Post by Dragonmystic »

Hey all,

These are a couple of electrical gui panel improvements I would suggest, just from playing around in it. (I didn't see these suggestions yet, tell me if I'm wrong.)

* Make individual line graphs toggleable. Makes it easier to focus on other line graphs. Clicking the icon (such as the electric furnace icon) was my first impulse to do so.
* Create a "Accumulator Capacity" graph. I would like to know this information, to see when my accumulators are reaching their peak capacity, or if they are in danger of running out if I add in some more machines.
* Add time markings on the X-axis. (ingame time: sunrise, sunset, etc. Out of game time is not as helpful.)
* Add "Average daily" and "Total daily" options for the production, consumption, and capacity graphs for those that are >10 min. I want to see the general trend, not each individual spike. Particularly bad on the 1h and 10h graphs, making them near unreadable.
Koub
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Re: Electrical GUI improvements

Post by Koub »

Hi,

I can tell the 1st should be dont with next major update (0.13) :
https://www.factorio.com/blog/post/fff-133 (§ ease of use 2)
Koub - Please consider English is not my native language.
Dragonmystic
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Re: Electrical GUI improvements

Post by Dragonmystic »

Koub wrote:Hi,

I can tell the 1st should be dont with next major update (0.13) :
https://www.factorio.com/blog/post/fff-133 (§ ease of use 2)
Ah! So it is! That is good to hear.
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ssilk
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Re: Electrical GUI improvements

Post by ssilk »

For the rest I added it to viewtopic.php?f=80&t=19987 More Game Information (Statistics, Monitoring, Graphs)
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