I don't care how many times this has been suggested, you guys should really think about adding gigantic monsters with cool mechanics, maybe ones that spit acid in multiple directions, some that throw sticky stuff slowing you down, others that do fly-in attacks, get some underground worms that move around and only pop to the surface to attack, whatever seems fun. Maybe also boss-like creatures that go through different phases of metamorphosis (since they appear to be insect-like creatures)
I'm suggesting this because to the many people I've showed the game to they almost all asked a variation of the question "Are there harder enemies?", and I know the complexity of the AI progresses throughout the game, but I think people want to see aesthetic change, not just in terms of difficulty.
BIGGER badder Monsters!
Post your ideas and suggestions how to improve the game.
Moderator: ickputzdirwech
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