[Boskid] [1.1.37] assigning nil to global causes a crash

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Honktown
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[Boskid] [1.1.37] assigning nil to global causes a crash

Post by Honktown »

Assigned nil to global on init. Save. Load and crash.

Mod to cause the crash:
globalcrash_0.0.1.zip
(779 Bytes) Downloaded 143 times
Save which crashes when loaded:
1crashglobal.zip
(1.27 MiB) Downloaded 161 times
Slice of log file, I still have the rest:
globalcrash_0.0.1.zip
(779 Bytes) Downloaded 143 times
Attachments
factorio-current.log
(15.7 KiB) Downloaded 142 times
I have mods! I guess!
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boskid
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Re: [Boskid] [1.1.37] assigning nil to global causes a crash

Post by boskid »

Thanks for the reports. It crashes due to an type check to make sure that `global` is a table which in this case is not a table. I see no reasonable alternative behavior that would allow to continue playing so i do not care about this case and i am going to call it a wont fix.
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