In multiplayer as the non-host personal laser defense is desync'd from the player.
This desync is only visible to me, and not the host. The host's personal laser defense modules do not appear desync'd for either player.
This is purely visual, but it just looks a bit odd.
Example screenshot: https://i.imgur.com/NDZjeUf.png
Log file: https://pastebin.com/MUh8t15p
[0.17.43] Multiplayer lag/desync on personal laser defense
Re: [0.17.43] Multiplayer lag/desync on personal laser defense
Not a bug, but direct result of latency hiding.