See screenshot. The splitter and chemical lab are drawn in an odd way. I think it is probably because the splitter sprite is drawn first and then the oil chemical lab, but I'm no game programmer so could be wrong.
If a save is needed I can obey.
Further specs if it helps:
Xubuntu 16.04 64-bit
NVIDIA 367.57 driver with PRIME mode set to NVIDIA GPU
Intel i7 6700HQ / 16GB of RAM (Lenovo P50)
Quadro M1000M 2GB GPU
Sprite resolution 'normal', and video game usage 'medium'.
[0.14.21][Linux] Drawing order of splitter and chemical lab
[0.14.21][Linux] Drawing order of splitter and chemical lab
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Re: [0.14.21][Linux] Drawing order of splitter and chemical lab
Hi, in technique and style we render the game this is quite unsolvable problem.
Alternative is this:
Alternative is this: