[1.1.51] Crash on main menu - EnemySpawner::spawnEnemies()

Things that we don't consider worth fixing at this moment.
factornut
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[1.1.51] Crash on main menu - EnemySpawner::spawnEnemies()

Post by factornut »

Ok this is probably a little different. On Windows 11, installed WSL2 and set up WSLg. Installed Ubuntu 20.04 and then installed Linux version of Steam. Installed Factorio and launch it via the Linux version of Steam. Don't ask why :D

I was reading the changelog on the main menu when the crash happens. See attached log.
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factorio-current-sanitized.log
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Rseding91
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Re: [1.1.51] Crash on main menu - EnemySpawner::spawnEnemies()

Post by Rseding91 »

Thanks for the report(s) however we aren't interested in supporting this setup. The crashes you are getting are due to the setup itself and not something that we have control over. If you want to use the linux version of the game then simply install linux. Otherwise use the windows version on windows.
If you want to get ahold of me I'm almost always on Discord.
posila
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Re: [1.1.51] Crash on main menu - EnemySpawner::spawnEnemies()

Post by posila »

Crash is inside OpenGL, spawnEnemies() is incorrectly symbolyzed stacktrace due to function being from external library (opengl, presumably) not factorio executable at that frame.
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