Assigned nil to global on init. Save. Load and crash.
Mod to cause the crash:
Save which crashes when loaded:
Slice of log file, I still have the rest:
[Boskid] [1.1.37] assigning nil to global causes a crash
[Boskid] [1.1.37] assigning nil to global causes a crash
- Attachments
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- factorio-current.log
- (15.7 KiB) Downloaded 142 times
I have mods! I guess!
Link
Link
Re: [Boskid] [1.1.37] assigning nil to global causes a crash
Thanks for the reports. It crashes due to an type check to make sure that `global` is a table which in this case is not a table. I see no reasonable alternative behavior that would allow to continue playing so i do not care about this case and i am going to call it a wont fix.