[0.17.53] Lamps playing working_sound when unpowered

Things that we don't consider worth fixing at this moment.
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Deadlock989
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[0.17.53] Lamps playing working_sound when unpowered

Post by Deadlock989 »

TL;DR
Lamps given a working_sound always play it all the time, even if unpowered (with flashing yellow "unplugged" triangle), or if deactivated via circuit network, or if it's daytime and the lamp is off.

I know the wiki says that this property can be applied to entities which "don't actually do work". But my expectation was that turning power into light was counted as work.
Steps to reproduce
1. Add a working sound to an existing lamp, e.g.

Code: Select all

data.raw.lamp["small-lamp"].working_sound = {
	filename = "__base__/sound/radar.ogg",
	volume = 1.0,
}
2a. Place the lamp outside of an electric grid so that it flashes the disconnected icon, stand near it.
2b. Power the lamp, connect it to a circuit network that doesn't have any signals, stand near it.
2c. Power the lamp, wait for full daytime, stand near it.
Rseding91
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Re: [0.17.53] Lamps playing working_sound when unpowered

Post by Rseding91 »

Thanks for the report. Lamps were never designed to operate with or around sounds and so if they don't work it's not really a concern.
If you want to get ahold of me I'm almost always on Discord.
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