OS: Debian Linux
I've always had the problem that sound randomly isn't working after resume and I've always blamed pulse audio for that. Restarting pulse and the game makes the sound work again.
But now I've tried playing without pulse audio installed with the same effect, except it is consistent. No sound on every resume.
This might very well be something due to my hardware and kernel version. Pulse has the same problem so probably not something factorio can fix. So now we come to the bigger problem and reason why I reported this bug: One can't exit the game. It just hangs when clicking exit in the gui. The logfile shows the following:
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1889.138 Info AppManagerStates.cpp:1642: Saving finished
1959.135 Can't recover from suspend, resume failed: Function not implemented
1959.135 Unknown error code: -77
1959.135 MMAP begin avail error: File descriptor in bad state
2306.569 Info AppManagerStates.cpp:1642: Saving finished
2308.294 Info GlobalContext.cpp:694: Waiting for child processes to exit:
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2675.227 Received SIGINT, shutting down
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2676.967 Received second SIGINT, terminating immediately