I noticed today that if I have a splitter in front of certain buildings (e.g. an assembly or wall), the splitter gets drawn under them, but for other other items it is fine (e.g. underground belt start/end).
[0.12.33] Incorrect splitter render order
Re: [0.12.33] Incorrect splitter render order
Thanks for the report,
This may or may not be simple to fix
This may or may not be simple to fix
Re: [0.12.33] Incorrect splitter render order
probably not:Klonan wrote:This may or may not be simple to fix
There's one obvious solution: Go 3D
Re: [0.12.33] Incorrect splitter render order
I am pretty sure I have already reported that kind of behaviour a couple of months or maybe a year ago, and it got dismissed as a "known cosmetic bug", which would require too much effort to fix.
Yeah, right, I did, in fact almost a year ago:
viewtopic.php?f=48&t=14480
Yeah, right, I did, in fact almost a year ago:
viewtopic.php?f=48&t=14480
Pony/Furfag avatar? Opinion discarded.
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Re: [0.12.33] Incorrect splitter render order
This is a duplicate of 14480 and fixed.
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