The Hydra Dilemma - A Coop Factorio Playthrough!

Post about Let's plays and streams.
User avatar
JoshLittle
Fast Inserter
Fast Inserter
Posts: 205
Joined: Sat Jul 26, 2014 11:07 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by JoshLittle »

Oh so that is your time for revenge on root :lol:

Now you can bind him with green wires and "stink" him to the ground of a far away lake with pockets full of stone while giving him a granade where the trigger is pulled out... :lol:
If your belt feels too long, your wall is just too short :mrgreen:
User avatar
CreeperDaReeper
Fast Inserter
Fast Inserter
Posts: 228
Joined: Fri May 23, 2014 8:59 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by CreeperDaReeper »

Something tells me that if you lunatics manage to 'win' the game, you should do another where you guys CAN watch the previous video, but maybe ONLY the previous video, just to keep it a little interesting.
FKODgaming
Long Handed Inserter
Long Handed Inserter
Posts: 72
Joined: Thu Jun 19, 2014 5:15 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by FKODgaming »

Episode 38 is here: http://youtu.be/CY6w2yR88o0
User avatar
Xterminator
Filter Inserter
Filter Inserter
Posts: 981
Joined: Sun Jun 15, 2014 4:49 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by Xterminator »

I filled in for -root but I definitely am not him...
Here it is: http://youtu.be/kQ_7IDPwcXQ
Image Image Image
User avatar
-root
Filter Inserter
Filter Inserter
Posts: 651
Joined: Tue Jul 01, 2014 11:24 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by -root »

My episode will come next. It'll be up in about 17hrs!
CreeperDaReeper wrote:Something tells me that if you lunatics manage to 'win' the game, you should do another where you guys CAN watch the previous video, but maybe ONLY the previous video, just to keep it a little interesting.
Too easy.
User avatar
JoshLittle
Fast Inserter
Fast Inserter
Posts: 205
Joined: Sat Jul 26, 2014 11:07 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by JoshLittle »

@root:
  • instead of letting the robots repair your foresting damages, why don't you just let them grab the wood themselves?
  • is there anything bad if a blueprint-ghost still exists? It must not be deleted, it can stay until its life is over or it serves its purpose
  • watching you how cautious you fight incoming enemys, i don't want to imaging how your house looks like after you chased flys :lol:
If your belt feels too long, your wall is just too short :mrgreen:
Infectum13
Fast Inserter
Fast Inserter
Posts: 135
Joined: Wed May 14, 2014 10:15 am
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by Infectum13 »

http://youtu.be/EQkEbV-07_4

Episode 41- Alien Artifacts

Starting work on End Game.
User avatar
-root
Filter Inserter
Filter Inserter
Posts: 651
Joined: Tue Jul 01, 2014 11:24 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by -root »

Chasing my Tail - Episode 40

Damn, infectum was too quick :D
Infectum13
Fast Inserter
Fast Inserter
Posts: 135
Joined: Wed May 14, 2014 10:15 am
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by Infectum13 »

pyrolytic_tungsten wrote:I know it's an old issue but can someone tell me why a complete switch was made from coal to solid fuel. With the amount of coal in the base there's no reason coal couldn't completely support steam generators for many hours. For the amounts of oil on the map I would have just made more tanks to store heavy and light oil instead of turning it into solid fuel. Once blue science is up one of the first things I research is advanced oil processing so I can get my light/heavy oil cracked to petroleum gas. I'm also the type of player that sets up all but the largest of oil fields in one go since if you have sufficient resources it will take less time to set stuff up in one go rather than spread it out over a number of trips..

The only map I used solid fuel in my boilers with coal backup is when my starting oil field looked like this:
Thanks for the comment. We are getting to a point where we are only running on solar now.
Infectum13
Fast Inserter
Fast Inserter
Posts: 135
Joined: Wed May 14, 2014 10:15 am
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by Infectum13 »

CreeperDaReeper wrote:Something tells me that if you lunatics manage to 'win' the game, you should do another where you guys CAN watch the previous video, but maybe ONLY the previous video, just to keep it a little interesting.
Hopefully, Multi-Player will be out sometime....soon....and we will play another round.
User avatar
JoshLittle
Fast Inserter
Fast Inserter
Posts: 205
Joined: Sat Jul 26, 2014 11:07 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by JoshLittle »

@infectum:
  • you really can make out of a one minute job (
    setting up ONE SP4-assembler with one input chest and one provider chest
    ) a interesting half episode ;)
  • the slowing down is probably because of the animation of the accumulators
  • after using a lot of capsules you even just picked up one of two artifacts. a pretty expensive way of gaining them ;-)
  • the following robots have a maximum lifetime. if it expands they explode.
  • Fisko? :shock:
If your belt feels too long, your wall is just too short :mrgreen:
FishSandwich
Smart Inserter
Smart Inserter
Posts: 1847
Joined: Sun Feb 23, 2014 3:37 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by FishSandwich »

Looks like I'm up.

Fish The Track Laying Sandwich! - Factorio - The Hydra Dilemma #42
SPOILER
FKODgaming
Long Handed Inserter
Long Handed Inserter
Posts: 72
Joined: Thu Jun 19, 2014 5:15 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by FKODgaming »

Episode 43 is live now! http://youtu.be/03gkdy_esRg

Plus, bonus episode should be up later today, stay tuned!
FKODgaming
Long Handed Inserter
Long Handed Inserter
Posts: 72
Joined: Thu Jun 19, 2014 5:15 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by FKODgaming »

Outtake video is here: http://youtu.be/GmN9xbmLqt4

Basically recorded an entire episode before i got the joke.
Blackence
Fast Inserter
Fast Inserter
Posts: 109
Joined: Thu Jun 05, 2014 4:03 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by Blackence »

:D
Good thing there is a backup.
;) I love how you stay pretty calm even though
half of the factory was "accidentally" deconstructed.
FKODgaming
Long Handed Inserter
Long Handed Inserter
Posts: 72
Joined: Thu Jun 19, 2014 5:15 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by FKODgaming »

Blackence wrote::D

I love how you stay pretty calm even though
half of the factory was "accidentally" deconstructed.

Yeah, That's pretty much my personality, I'm (usually) like that in real life, too :P. It takes a lot for me to get frustrated to the point where I freak out, but this got me fairly close, haha.
User avatar
pyrolytic_tungsten
Fast Inserter
Fast Inserter
Posts: 115
Joined: Fri Aug 01, 2014 4:29 am
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by pyrolytic_tungsten »

-root it isn't you. Those module recipes are non-standard. I run 0.10.9 and my module recipes match those on the wiki. There has been some episodes where The Hydra Dilemma was loaded with mods enabled. I wonder if they could have caused lasting recipe changes.
User avatar
-root
Filter Inserter
Filter Inserter
Posts: 651
Joined: Tue Jul 01, 2014 11:24 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by -root »

:lol: i realized i wasn't crazy when i found out that dytech alters the recipes for modules. one of the coming players will reset things back to vanilla.
User avatar
Phillip_Lynx
Filter Inserter
Filter Inserter
Posts: 541
Joined: Mon Jul 21, 2014 6:00 pm
Contact:

Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by Phillip_Lynx »

hpoefully no one needs stonewheels for something :)
Post Reply

Return to “Videos”