Hello !
I'm planning an event with a few friends/coworkers for a day of Factorio.
I'm expecting to have anywhere between 5 to 15 players.
Would there be some general recommendations/obligatons to avoid technical issues ?
Beside "getting sure that the host has a good Internet connection and a good CPU".
Is there anything more advanced we should get ready for ?
Would a dedicated serveur be "must" ?
Is there a known limitation like "over 8 players, game will crash every 5 minutes" or some other crazy unexpected behavior as such ?
Is multiplayering through Steam OK, or should we proceed in another way ?
THANKS !
Questions for a private multiplayer event
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- Long Handed Inserter
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Re: Questions for a private multiplayer event
In my experience you can easily host a game on a descent gaming PC and have 15 people join the game. You don't need a dedicated server for that and the game is very stable.
Depending on how good the host's internet upload speed is you could consider limiting the upload speed and upload slots a bit for new players joining to avoid taxing the players already playing.
Players can join through Steam or the in-game list of public games (just let the host add a password so it remains only for friends).
Depending on the host's internet router you might need to add a port forwarding rule to the router, otherwise people might not be able to connect.
Otherwise, have fun
Depending on how good the host's internet upload speed is you could consider limiting the upload speed and upload slots a bit for new players joining to avoid taxing the players already playing.
Players can join through Steam or the in-game list of public games (just let the host add a password so it remains only for friends).
Depending on the host's internet router you might need to add a port forwarding rule to the router, otherwise people might not be able to connect.
Otherwise, have fun
Currently primary Danish translator of Factorio. Feel free to contact me in regards to the translations.