Looking to set up a no-mods mass Achievement run

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CorBlimey
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Looking to set up a no-mods mass Achievement run

Post by CorBlimey »

Hello,

Anyone interested in a no-mods Achievement 'speed' run game? Not pushing for AntiElitz style run, but would try to get as many as possible within the 8 hour timeframe. It is ok if people duck in and out (I think? Not sure how/if that disqualifies anything).

It would be great if we could get a couple of to share up 3 main roles (can swap / slice up however we like): a) mining outposts, crude supply, smelting, power, alien artifacts; b) circuits, science build, oil build then assisting (c) in late-game; c) assisting (a) in early game then building everything else (ad hoc stuff, bot stuff, module build, rocket chain)

I am keen on this because I play with mods (and used the console to debug a brainf**** of combinators :twisted:)

My thoughts on what we could achieve in 8 hours. Lazy Bastard is annoying - guess that is an individual choice:

Image

I am new to multiplayer but quite experienced with Factorio. As I am on a quiet work period / vacation, any time is (probably) good for me :mrgreen:
Last edited by CorBlimey on Sat Aug 06, 2016 8:13 am, edited 2 times in total.
Trev_lite
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Re: Looking to set up a no-mods mass Achievement run

Post by Trev_lite »

Not sure how much help I will be, but I at least know enough not to get in the way.
When do you plan to do this?
isitLoVe
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Re: Looking to set up a no-mods mass Achievement run

Post by isitLoVe »

I am in for this!
solntcev
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Re: Looking to set up a no-mods mass Achievement run

Post by solntcev »

You can get all high level achievements after speedrun by continuing playing on this map.
CorBlimey
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Re: Looking to set up a no-mods mass Achievement run

Post by CorBlimey »

no specific time set yet. Maybe this Saturday? I am flexible

edit: I am UK (GMT/CET) but can fit in with US early afternoon start. Would ideally be around between 1600 to 1700 CET start?
Fowlincident
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Re: Looking to set up a no-mods mass Achievement run

Post by Fowlincident »

That might not get alot of US people on the weekend because thats 7am PST but people on the east cost might not have a problem. but i will try to be on for that time.
CorBlimey
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Re: Looking to set up a no-mods mass Achievement run

Post by CorBlimey »

Fowlincident wrote:That might not get alot of US people on the weekend because thats 7am PST but people on the east cost might not have a problem. but i will try to be on for that time.
Yeah - EST should be ok at midday. I forgot about West Coast fellas ;) I don;t mind it a couple of hours later - I was projecting forward by 8 hours and thinking how tired I would be

I am new to multiplayer on Factorio - it looks like we need to use something like Evolve to connect wihtout a dedicated server? viewtopic.php?f=53&t=7714
CorBlimey
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Re: Looking to set up a no-mods mass Achievement run

Post by CorBlimey »

so, anyone up for this today?
Trev_lite
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Re: Looking to set up a no-mods mass Achievement run

Post by Trev_lite »

I'm up for tonight. I have the next 8 hours or so free.
blobby
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Re: Looking to set up a no-mods mass Achievement run

Post by blobby »

I'm in for this! Just let me know time so I can plan my work schedule around it.
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