[PUBLIC, Dedicated] Aerodo.me 12.33 [SanFrancisco, US]

Arrange meetings with other people to play MP, announce your servers.
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malk0lm
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[PUBLIC, Dedicated] Aerodo.me 12.33 [SanFrancisco, US]

Post by malk0lm »

Now with updated upgrade-planner

Aerodo.me, a dedicated, persistent 12.31 server in the west coast!

Mods:
  • advanced-logistics-system 0.2.13
  • Larger Inventory 1.0.0
  • RailTanker 1.2.2
  • TheFatController 0.4.13
  • YARM 0.7.15
  • FARL 0.5.24
  • long-reach 0.0.4
  • Foreman 0.1.1
  • upgrade-planner 1.1.10
Server:
Mods can be downloaded from links on http://aerodo.me.
Clients can connect to server using "aerodo.me"

Server does not allow commands to be used and it will not pause when everyone leaves. Last person out, be sure to reload the turrets!

Voice & Chat
https://discord.gg/0ydoiyfLZJh5Tph7

WIP
  • Integrating Bisa's init script and crash detection
Last edited by malk0lm on Mon May 09, 2016 5:47 pm, edited 13 times in total.

drkgoonxv
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Re: Experimental 12.31 [SanFrancisco]

Post by drkgoonxv »

hey, i will join your server. you got teamspeak, curse, or skype or any kind of chat thing?

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Re: Experimental 12.31 [SanFrancisco]

Post by SomeoneCrazy »

Cant connect.
Mods mismatch detected!
Larger Inventory: Mod contents are different even though versions are the same.

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Re: Experimental 12.31 [SanFrancisco] -- Aerodo.me

Post by malk0lm »

Were you able to get connected?

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Re: Experimental 12.31 [SanFrancisco] -- Aerodo.me

Post by malk0lm »

I added Foreman mod to the server as well to help with blueprints:

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Re: Experimental 12.31 [SanFrancisco] -- Aerodo.me

Post by chrisgrimes »

I'm unable to connect, I'm positive mods are all set but it just says can't establish network communication. This is my first attempt at multiplayer so maybe I'm doing something wrong on my end.

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Re: Experimental 12.31 [SanFrancisco] -- Aerodo.me

Post by malk0lm »

I'm downloading the 12.31 client right now and will try it out.

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Re: Experimental 12.31 [SanFrancisco] -- Aerodo.me

Post by malk0lm »

I think the issue is related to the Foreman mod... I really want to keep it so let me keep troubleshooting.

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Re: Experimental 12.31 [SanFrancisco] -- Aerodo.me

Post by malk0lm »

I'm going to try to install the alpha Foreman build and see if that fixes it.

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Re: Experimental 12.31 [SanFrancisco] -- Aerodo.me

Post by malk0lm »

Okay! it updated and worked with Foreman 0.1.1. Feel free to test it out again and let me know!

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Re: Aerodo.me v12.31 [SanFrancisco] -- Works again!

Post by Devath »

Was working fine when I was on on 4/28. Haven't been able to log on since. I had tried to log on 4/29 ~8 hours later and it didn't work. Tried just now and I'm getting "could not establish network communication with server".

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Re: Experimental 12.31 [SanFrancisco] -- Aerodo.me

Post by E1d2f3 »

malk0lm wrote:Okay! it updated and worked with Foreman 0.1.1. Feel free to test it out again and let me know!
I still can't connect. There's nothing wrong with the mods I just couldn't establish a connection. I don't know what's wrong. Some of the mods on the list require other mods. Is that my problem?

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Re: Aerodo.me v12.31 [SanFrancisco] -- Works again!

Post by malk0lm »

Sorry all! I was at a tournament over the weekend and it went down. I'll have it up in 5 min.

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Re: Aerodo.me v12.31 [SanFrancisco] -- Works again!

Post by SalvaMX »

malk0lm wrote:Sorry all! I was at a tournament over the weekend and it went down. I'll have it up in 5 min.
THX! :D

Are you going to upgrade to v12.32?

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Re: Aerodo.me v12.31 [SanFrancisco] -- Up again 5/2/2016

Post by malk0lm »

I can upgrade, but I'd like to get some more feedback from the people who have spent the most time on the sever first.

Does anyone want upgrade?

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Re: Aerodo.me v12.31 [SanFrancisco] -- Up again 5/2/2016

Post by SalvaMX »

malk0lm wrote:I can upgrade, but I'd like to get some more feedback from the people who have spent the most time on the sever first.

Does anyone want upgrade?
Well, there's really not much difference between the versions is only that I had to download v12.31 again to continue playing on your server. :)

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Re: Aerodo.me v12.31 [SanFrancisco] -- Up again 5/2/2016

Post by malk0lm »

LOL well that is a valid complaint.

Maybe I'll wait for the weekend to make the update in case something breaks. Or maybe by then we'll see a 12.33 and I'll update to that.

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Re: Aerodo.me v12.31 [SanFrancisco] -- Up again 5/2/2016

Post by malk0lm »

Server will be down tonight sometime for update to 12.33.

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Re: Aerodo.me v12.33 [SanFrancisco] -- Updated + new Mod

Post by malk0lm »

Update is complete and added new mod!

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Re: [PUBLIC] Aerodo.me 12.33 [SanFrancisco]

Post by malk0lm »

Congrats everyone! We are now fully researched! Time to start building rockets.

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