[Vanilla|0.14|US] SUG Dedicated Server

Arrange meetings with other people to play MP, announce your servers.
CodeRedAlert
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Re: [Vanilla|0.12.20|US] MP Dedicated Server

Post by CodeRedAlert »

So is there any specific rules for this server? I've seen a few grief reports and don't know if that's allowed or what. PvP? PvE? Did I miss the post? D=
No respect, no heart for nature
led by greed they tear our soil
ripped, the sky, the damage major
the air is at the boil.
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InSoM
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Re: [Vanilla|0.12.20|US] MP Dedicated Server

Post by InSoM »

Hello, I'm in a desync loop when i'm trying to connect your server. :roll:
NoPantsMcDance
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Re: [Vanilla|0.12.20|US] MP Dedicated Server

Post by NoPantsMcDance »

InSoM wrote:Hello, I'm in a desync loop when i'm trying to connect your server. :roll:
Restarted the server that should fix it. 12.20 has a lot of desync problems atm.
CodeRedAlert wrote:So is there any specific rules for this server? I've seen a few grief reports and don't know if that's allowed or what. PvP? PvE? Did I miss the post? D=
At the moment this server is just a server to dick around on for new players or old ect. As far as griefing goes it's not allowed because it's just rude.

EDIT: Updated to 12.21
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by InSoM »

Ok, i wanna retry to connect but 12.21 is an experimental update, do u know what is changed?

I have added waytek's mod (HD textures), do you think there isn't issues with this update?


:(
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by NoPantsMcDance »

InSoM wrote:Ok, i wanna retry to connect but 12.21 is an experimental update, do u know what is changed?

I have added waytek's mod (HD textures), do you think there isn't issues with this update?


:(
I don't believe you can use any mods even texture mods (not too sure). Regarding the version you have to turn on experiment updates in the options. You can see what changed in the releases section on the forums.
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by NoPantsMcDance »

Started a new map with a height limit of 200. Enjoy and have fun
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by Rellis »

TY first time attempting to connect to a *public server
after changing to "enable experimental updates" to get to 0.12.21 and disabling clock (a mod i forget isn't vanilla) im able to connect and play without accessing my router (various issues with router set-up in other multi-players )
Thanks NoPantsMcDance .. anyone joining?
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fresh map
fresh map
Factorio 0.12.21 09-Jan-16 4_20_46 AM.png (95.16 KiB) Viewed 8155 times
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by Rellis »

update:
electricity is up
iron plate is automated
copper plate is automated -- both ore production will need expansion, do not add furnaces as the belts will not support more, belts will need upgrading when furnaces upgrade.
...
loving the TS radio :)
...
Red science fully auto
well toward green science
thanks to Supercheese for defences
...
steel is up
...
sekkmer joined and is being the mason, setting up more stoneworks and paving (something i always neglect)
...
bones of Oil process ready
...
plastic and batteries running
thanks to sekkmer and supercheese for cleaning up throughput
pesky natives are starting to push defences hard.. think its time we brought the fight to them
...
Sekkmer pressed the advance using laser turrets, we now fight on our terms
I'm heading into stasis while the others exploit this world
we are producing advanced circuits so lvl3 science wont be far off .. needed for cracking as we are at capacity with heavier oils
I hope someone posts the setups before resetting the server
pollution hidden, else it would just be red
pollution hidden, else it would just be red
Factorio 0.12.21 09-Jan-16 9_08_33 AM.png (172.81 KiB) Viewed 8137 times
---Transmission Break---
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by logris »

I'm getting desynced every time I try and connect.
I was looking forward to joining a fairly fresh map.
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by Rellis »

same with the desync about 5 sec of gameplay b4 desync
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by Rellis »

anyone able to post changes made before desync started (similar to the update text i made) so we have an idea of what to undo?
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by NoPantsMcDance »

Restarted the server. Should fix it for a little while.
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by Rellis »

im not staying on but i was there for ~a min without a problem ty
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by Snyper »

we setup robots and all inserters are automated into the robo network.
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by NoPantsMcDance »

I forgot to mention I added a autorestart to the server so it should help the server stay stable and less desync. The server restarts daily at 12am and 12pm EST. So if the server ever randomly shutsdown it was probbaly that.
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by gothroach »

What's the plan for map resets? Is there a set time it gets reset after rocket production or is it just kind of whenever feels right? :)
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by NoPantsMcDance »

gothroach wrote:What's the plan for map resets? Is there a set time it gets reset after rocket production or is it just kind of whenever feels right? :)
At the moment I have no set plans for when to reset the map. We'll probably just reset it on request when you guys get bored. I'm up for suggestions on map settings as well.
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elahrairah
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by elahrairah »

FYI When he says the server restarts at 12 o'clock, that means New York time.
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Re: [Vanilla|0.12.21|US] MP Dedicated Server

Post by NoPantsMcDance »

NEW MAP! Enjoy let me know if you have any issues.
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Re: [Vanilla|0.12.22|US] MP Dedicated Server

Post by NoPantsMcDance »

Updated the server to 12.22
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