Bob's Mods for factorio 0.10.12

Some mods, made by Bob. Basically streaks every Factroio-area.

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speedy45
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Bob's Mods for factorio 0.10.12

Post by speedy45 »

Hi, I need help with Bobs Ores Mods and Bob's Metals, Chemicals and Intermediates. The problem I am having when I install these two mods factorio's Mods folder. I can't enable theese two mods because I am using Factorio 0.10.12. Also I do have Dytch Mod and F-Mod for Factorio 0.10.12. So let me know which version of these mods shoould I use to enable these two mods?

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bobingabout
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Re: Need help with Bob's Mods

Post by bobingabout »

I provide an archive so you can go back and get old versions. with the 2 mods you listed, the forum post has a change log, so you can see which version was changed to need 0.11.0.
in this case, these mods will work for you:
Bob's Ores v0.6.1
Bob's Metals, Chemicals and Intermediates v0.7.0

if you want my other mods for 0.10.12 too, you want these:
Bob's Assembly Machines v0.1.6
Bob's Power v0.1.4
Bob's Modules v0.3.3

Electronic Overide is new and relies on changes made for 0.11.0 to work, so there is no version for 0.10.12.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.

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Re: Need help with Bob's Mods (for factorio 0.10.12)

Post by speedy45 »

thanks for your help

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Re: Bob's Mods for factorio 0.10.12

Post by bobingabout »

You're welcome! :3
I've changed the title a little to make it easier for anyone else looking for V0.10.12 versions to find these links.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.

speedy45
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Re: Bob's Mods for factorio 0.10.12

Post by speedy45 »

hi just letting you know I update to 11.3 but now your mods for 11.3 don't work at all.

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Re: Bob's Mods for factorio 0.10.12

Post by bobingabout »

speedy45 wrote:hi just letting you know I update to 11.3 but now your mods for 11.3 don't work at all.
They don't? they work for me, what errors are you getting?
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.

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Re: Bob's Mods for factorio 0.10.12

Post by speedy45 »

when the game load and work just fine, except when I check the Mods section in the game its tells me the following:
?Dytech (color red)
?Dytech-Metallurgy (color red)
?Industrio >=0.3.3 (color red)
?F-Mod (collor red)

So my question should I ingore it?


Also I just this mod install right now:

https://forums.factorio.com/forum/vie ... =51&t=3797
https://forums.factorio.com/forum/vie ... =51&t=4130

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bobingabout
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Re: Bob's Mods for factorio 0.10.12

Post by bobingabout »

Those all start with a ?, this means they're optional, to force them to load first.

This is because, for maximum compatability, I am checking to see if those listed mods are installed, so I can work around things they've done.

In the mods list, the mod is only disabled if the name is Grey (disabled) or red (can't be enabled for some reason), if the name in the mods list is white, it is enabled.

So, in short, ignore those red prerequisites, the mods should work anyway.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.

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Re: Bob's Mods for factorio 0.10.12

Post by speedy45 »

ok I will do that and the mods work just fine so thanks.

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