How to disable raw modules?

Some mods, made by Bob. Basically streaks every Factroio-area.

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EoRaptor
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How to disable raw modules?

Post by EoRaptor »

Hello bob,

First of all, thanks for the great set of mods.

On a previous playthrough with your mods, we went a little overboard with modules and ended up breaking the game by inserting all lvl8 raw modules in all the buildings. That ended with crazy speeds and productivity.

Yesterday we started a fresh 0.15 playthrough. What we want to do different is not use any raw modules in the entire base.
I was wondering now - is there a way to get the raw modules completely disappear from a running map in the early stages?

Regards,
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bobingabout
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Re: How to disable raw modules?

Post by bobingabout »

main menu -> options -> mods.

There are options to turn them off in there.

If you're using a server, there is a text version stored in mod-settings.json, which as of later versions of 0.15 should be along side mods.json.

People will need to sync settings and reload the game upon trying to connect to the server with the changed settings.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.
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