Suggestion: Radar MK2 - MK4

Some mods, made by Bob. Basically streaks every Factroio-area.

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neoc
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Suggestion: Radar MK2 - MK4

Post by neoc »

I'm pretty sure someone already suggested this, but I couldn't find anything when using the search function.

Since Roboport zone size increases significantly with each new tier, having more radar tiers seems only logical to me. But maybe that would make things too easy, I don't know.

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bobingabout
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Re: Suggestion: Radar MK2 - MK4

Post by bobingabout »

it has been sugested before (probably burried), it is actually on my todo list, I'd add it to the warfare mod, because reasons, which is the next mod on my list to look at for ballancing and updating content and such.

I can't promice much new content, and I can't promice the radars will be one of the things added, and I can't promice I'll actually go all the way to MK4, but it is on my list.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.

neoc
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Re: Suggestion: Radar MK2 - MK4

Post by neoc »

Anyway, great mod collection, really keeps me playing the game when I was already bored by it because it gets stale in the end once you get everything set up. Cannot imagine how difficult it may be to integrate significant changes in the base game we might get in a few days...

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bobingabout
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Re: Suggestion: Radar MK2 - MK4

Post by bobingabout »

A few days? I thought 0.13 was still several weeks away.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.

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Re: Suggestion: Radar MK2 - MK4

Post by neoc »

bobingabout wrote:A few days? I thought 0.13 was still several weeks away.
https://www.factorio.com/blog/post/fff-137 says
the 1st of June, which is the goal of the 0.13 release is starting to feel uncomfortably close

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bobingabout
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Re: Suggestion: Radar MK2 - MK4

Post by bobingabout »

That's Wednesday!

I'd best get what I'm working on finished then, there's nothing than being interrupted in the middle of an update, to do an even bigger update.

besides, it's nice to have the previous version in a finished stable state for those who are still using the 0.12 stable, rather than the 0.13 unstable.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.

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Re: Suggestion: Radar MK2 - MK4

Post by Mackowatosc »

bobingabout wrote:
there's nothing than being interrupted in the middle of an update, to do an even bigger update.
As a developer by profession, I SOOO understand that...

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Re: Suggestion: Radar MK2 - MK4

Post by bobingabout »

Radars up to MK5 are now in warfare mod.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.

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