[0.14.7] Crafting Bug Between Bob's and Dytech/Bob's Electro

Some mods, made by Bob. Basically streaks every Factroio-area.

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suavestwolf1
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[0.14.7] Crafting Bug Between Bob's and Dytech/Bob's Electro

Post by suavestwolf1 »

I hawe a little bit a problem. In the recepee i have a dual slots for "Solder". All my searching for problem in mods "programm" go nowhere. If i even try to load second slot of this material, it cant load up automaticly. In mods files i dont see a this craft recepee and find wey out of this problem. Maby if i turn other recepee of this "advanced-circuit"... But i dont wana do this, realy. Maby some one can help?
(P.S. Sory for my bad english)
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Re: [0.14.7] Crafting Bug Between Bob's and Dytech/Bob's Electro

Post by bobingabout »

Unfortunately, my support for Dytech ended back in 0.12.

This is in part due to DyTech changing everything every major version. In part due to no official updates.

There is a solution though. You need to add DyTech Core and Metallurgy mods to the dependency list of bobplates, and bob electronics.

This requires extracting my mods from the zip file, then editing info.json.



Why was this removed?
Including an optional dependency, when people would read through the mods list, would see DyTech listed by my mod. Many people would assume they NEEDED DyTech for my mod to work, and try to download it too. At the time, most of DyTech wasn't updated, or released, which led to a lot of people posting false bug reports on the issue.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
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