Minimum Research Required for 16.x Rocket launch

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Kyrros
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Minimum Research Required for 16.x Rocket launch

Post by Kyrros »

Title says it all...

Did some google searches for things like spoon runs and other speed runs regarding the required research and minimal investments required (time, resources, etc) and didn't find anything current (or complete).

Wasn't sure where to post this, so I'm putting it here.

Collected and spreadsheet'd the required techs and associated research times for 'Rocket Silo' (and the additional dependencies such as science packs and sub-combines) - which ended up being a surprisingly short list, at least to me.

FACTOri☼ - Minimum required research for a [non-satellite] rocket launch

Some of the TL;DR
For a spoon run, specifically, the minimum number of unmodded labs required is 8 (7hrs 42mins) , but this leaves no practical time to actually assemble said rocket...
With 10 unmodded labs (a common default) at 6hrs 10min, you will need at least x5 Assembler2's with x2 Speed1 modules (.75 speed + 40% = 1.05 speed) for each of the three necessary sum of parts to craft the whole rocket in 1hr 35min.

Feel free to respond with questions/comments/snide remarks.
Last edited by Kyrros on Fri May 17, 2019 10:31 pm, edited 1 time in total.

Koub
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Re: Minimum Research Required for 16.x Rocket launch

Post by Koub »

You may want to have a look at :
viewtopic.php?f=5&t=50933 (.15 and .16 info)
viewtopic.php?f=5&t=68449 (.17)
Koub - Please consider English is not my native language.

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