...the Logistic Buffer Chest is simplified due to bug discovery right before release.
...cliff generation system is broken.
...still not fully high-res, there are some missing high-res sprites.
Why would you lock this thread?PacifyerGrey wrote:Devs could postpone 0.16 until late January. But it was their good will to make players happy before Xmas.
Everyone players included was ready to meet all the troubles that this decision led to. And everyone accepted.
If you do not want to participate in testing and stabilizing 0.16 feel free to stay on STABLE branch which is 0.15.40 and stop thowing sht on the fan.
If I were moderator I would definitely lock/delete this thread.
What is the purpose of the poll? Everyone knows all these are bugs including cliffs. They all will be fixed in some time. Why do you judge devs in this case?Gergely wrote: I did opt-in for 0.16. Otherwise, I would not know what I am saying. I would not go back to 0.15 because I currently see no reason. It will be a sinking boat sooner or later. I prefer to build my factory on stable generated ground.
That's why I call 0.16 a Cliff Hanger.PacifyerGrey wrote:They all will be fixed in some time.
Neither are you. What are you trying to do here?PacifyerGrey wrote:You are not constructive.
??? You are quite destructive.PacifyerGrey wrote:All your topic is doing is just farting around.
Yeah it is experimental, but it is still their game and up to them to decide which bugs/issues are the most important currently and when they are getting sorted out. And during the holidays I wouldn't jump to any fixed conclusions anyways because currently there's probably only the bare minimum staff in their office concentrating on critical things.Gergely wrote:If it is an experimental version, then why don't they fix the terrain generation issue? (Because that would break all current saves, so that's why.) Sooo... I just wanted to point this out.
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