I haven't done the math yet, but it looks like getting to the endgame in 0.15.X requires more time, more resources, and a more complicated factory.
Has anyone done a page yet on the total cost of a rocket, maybe with a comparison to 0.14?
total cost of a rocket (with research) in 0.15.X?
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Re: total cost of a rocket (with research) in 0.15.X?
recently i post this
viewtopic.php?f=5&t=48597
viewtopic.php?f=5&t=48597
u can multiply space science by 1000 to get the price of a rocket.pichutarius wrote: = 101.535 + 85.2875 + 9.95000 + 324.722
Re: total cost of a rocket (with research) in 0.15.X?
Here's a python scratchpad:
https://repl.it/IWyE/1
Counting only the costs of researching the actual rocket (rocketry, rocket speed 1-5, and rocket silo), I get that rocket research costs 388K resources, and the rocket + satellite costs 229K resources. If you include other research (in particular the cost of the tier 3 modules), the cost of the research goes up.
My numbers match pichutarius's for the research packs, which makes me a bit more confident I didn't make a mistake somewhere.
https://repl.it/IWyE/1
Counting only the costs of researching the actual rocket (rocketry, rocket speed 1-5, and rocket silo), I get that rocket research costs 388K resources, and the rocket + satellite costs 229K resources. If you include other research (in particular the cost of the tier 3 modules), the cost of the research goes up.
My numbers match pichutarius's for the research packs, which makes me a bit more confident I didn't make a mistake somewhere.