Sorry if this is a wrong thread, but ... The question is: why the notes start from F3? Not C1, nor even C3?
I returned back to Factorio because combinators are my favour, and started to play with the speaker. Basically I implemented one of my favourite piano songs, but the short scale stops me from implementing it fully.
Or maybe it is possible to expand the scale by modding?
Thanks.
Why there is not a full scale in Programmable Speakers?
Re: Why there is not a full scale in Programmable Speakers?
It is. Every note of every instrument has it's own sound file stored in data\base\sound\programmable-speaker, and in data\base\prototypes\entity\entities.lua it is defined which sound file corresponds to which instrument/note.Amegatron wrote:Or maybe it is possible to expand the scale by modding?
If you have a sound file of every note you need you can put them all in a mod and in the data.lua file of the mod add a new instrument for the programmable speaker where you define which input value should play which sound file.
Re: Why there is not a full scale in Programmable Speakers?
Thanks for the reply! If I have time and appropriate mood I'll give this a trydaniel34 wrote:It is. Every note of every instrument has it's own sound file stored in data\base\sound\programmable-speaker, and in data\base\prototypes\entity\entities.lua it is defined which sound file corresponds to which instrument/note.Amegatron wrote:Or maybe it is possible to expand the scale by modding?