Server Options

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Lucrin
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Server Options

Post by Lucrin »

Can anyone point me to a list of available options for running a server? For example --start-server YOURSAVEGAME.zip' can be used to specify the save file to use when launching a server. I have searched everywhere and can not find a good reference to all the available server options. Particularly I am looking for a way to disable the server pausing when no one is connected and I know I saw it somewhere but now I can't find it. Thanks!
sillyfly
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Re: Server Options

Post by sillyfly »

Code: Select all

./bin/x64/factorio --help

General options:
  -h [ --help ]                display help
  --version                    show version information
  -c [ --config ] PATH         config file to use

Running options:
  -s [ --map2scenario ] arg    map to scenario conversion
  --apply-update arg           immediately apply update package
  --create SAVE                create a new map
  --start-server SAVE          start a multiplayer server
  --mp-load-game SAVE          start Factorio and load a game in multiplayer
  --mp-connect ADDRESS         start factorio and connect to address
  --load-game SAVE             start Factorio and load a game in singleplayer
  --benchmark SAVE             load save and run benchmark
  --benchmark-ticks N (=1000)  number of ticks for benchmarking. Default is 
                               1000

Server options:
  --latency N                  multiplayer server latency, in ticks
  --latency-ms N               multiplayer server latency, in milliseconds
  --autosave-interval N (=2)   server autosave interval, in minutes
  --autosave-slots N (=3)      server autosave slots
  --disallow-commands          disallow use of the command console
  --peer-to-peer               use peer-to-peer communication
  --no-auto-pause              don't automatically pause when no players are 
                               connected

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