I was just playing a bit with the new logic components in the game and I am amazed by the new possibilities.
But I came to the conclusion, that you could only make practical use of the new components if there were modules which are not (yet?) implented:
- If we had "belt-scanners", giving us either the amount of items which were transported by it per tick (=derivative of item current) or since reset condition (=integrated item current), we could use this to control production instead of placing smart chests everywhere.
- Another thing I came up with was an integrator, giving us the posibility of integrating signals.
- Also some kind of controlable splitter or inserter would be nice, so we can sort different items by condition from belts.