Every once in a while, when I play Factorio, or watch a video of someone play Factorio, I find find someone putting a whole stack of locomotives in his/her pocket. More recently, I was reading this https://forums.factorio.com/forum/vie ... t=10#p9821 (1) and got a good laugh.
My take on the whole thing is, as a player, you make objects that will blow up to final size when put down. Think of them as very functional yard inflatables (https://www.google.com/search?q=yard+in ... s&tbm=isch), or "self assembling origami" in the new tech speaks
It makes some amount of sense. Everything you build are actually miniaturized and/or folded versions of the actual items, which only come into their final form once placed on the ground (excepts for plates, bricks, etc.)
Anyway, just some ramblings and musings between games. And please, don't make a mod that give everything an inflatable look.
1. I was reading a discussion about trains (https://forums.factorio.com/forum/vie ... 990#p11701) when I came across that.
Factorio -- Factory of functional yard inflatables?
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Re: Factorio -- Factory of functional yard inflatables?
Ha ha ha, and to day I stumbled on this:
The Ghost Army (an article about inflatable tanks and deception in warfare).
Is Factorio really about the ghost army?
The Ghost Army (an article about inflatable tanks and deception in warfare).
Is Factorio really about the ghost army?
Re: Factorio -- Factory of functional yard inflatables?
http://www.aufschnitt.net
O. K. off-topic. But I think the whole thread is off-topic. But I like it.
O. K. off-topic. But I think the whole thread is off-topic. But I like it.
Cool suggestion: Eatable MOUSE-pointers.
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Re: Factorio -- Factory of functional yard inflatables?
This is a story which has my explanation for the several thousand pounds being carried in the player's inventory:
https://forums.factorio.com/forum/vie ... =5&t=606T3
And since I'm plugging, here's my idea for large heavy items that have a stack size of less than 1:
https://forums.factorio.com/forum/vie ... =67&t=4529
And here is a totally random unrelated website link:
http://www.displayfakefoods.com/
https://forums.factorio.com/forum/vie ... =5&t=606T3
And since I'm plugging, here's my idea for large heavy items that have a stack size of less than 1:
https://forums.factorio.com/forum/vie ... =67&t=4529
And here is a totally random unrelated website link:
http://www.displayfakefoods.com/
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Re: Factorio -- Factory of functional yard inflatables?
I assume this was the link you meant: https://forums.factorio.com/forum/vie ... f=5&t=6063DerivePi wrote:https://forums.factorio.com/forum/vie ... =5&t=606T3
Reading it now
Re: Factorio -- Factory of functional yard inflatables?
Yes, weird - not sure how the link got messed up. Thanks for reading and I hope you enjoy!johanwanderer wrote:I assume this was the link you meant: https://forums.factorio.com/forum/vie ... f=5&t=6063DerivePi wrote:https://forums.factorio.com/forum/vie ... =5&t=606T3
Reading it now