When making a blueprint in Factorio, is it possible to include any modules that might be attached to factories or beacons etc in them aswell ? The reason I say this is I'm finding it a pain having to attach modules all the time especially if I'm copying big parts of a factory.
Is it possible to make an inserter insert or remove a module from a beacon?
Thanks
General questions
Re: General questions
Blueprints currently can't contain information about modules, but it is something we are certainly planning for the future. 0.13 maybe.user008 wrote:When making a blueprint in Factorio, is it possible to include any modules that might be attached to factories or beacons etc in them aswell ? The reason I say this is I'm finding it a pain having to attach modules all the time especially if I'm copying big parts of a factory.
Is it possible to make an inserter insert or remove a module from a beacon?
Thanks
Yes it should be possible, but I believe it was not possible back in 0.11, but it is already fixed for 0.12.