This Game is surprising awesome again and again

Post all other topics which do not belong to any other category.
Post Reply
osbornx22
Burner Inserter
Burner Inserter
Posts: 9
Joined: Wed Dec 14, 2022 3:05 pm
Contact:

This Game is surprising awesome again and again

Post by osbornx22 »

The evolution:


[picture showing handcraftig]


[picture showing manually filling and emptying assembler]


then

yel.jpg
yel.jpg (92.8 KiB) Viewed 1083 times

then

the same with red belt

the same with blue belt

the same with trains

now im here

b3.jpg
b3.jpg (243.6 KiB) Viewed 1083 times

this is just for one assembler looooooool
am i doing this right?

quineotio
Inserter
Inserter
Posts: 36
Joined: Tue Jun 06, 2017 1:21 pm
Contact:

Re: This Game is surprising awesome again and again

Post by quineotio »

"am i doing this right?"

Depends on your goals and constraints. It's a very energy intensive way to produce copper wire. But if energy isn't a problem, then it's a very assembler efficient way.

It's a very resource expensive production system, utilizing expensive components to produce copper wire. With more space, you could produce the same amount of wire with less energy consumption and less modules.

Ultimately it's a question you have to answer yourself.

Edit: One thing I'll say is that 1 copper produces 2 wire, so if you fully utilize one belt of copper, you should be getting two belts of wire.

Nidan
Fast Inserter
Fast Inserter
Posts: 227
Joined: Sat Nov 21, 2015 1:40 am
Contact:

Re: This Game is surprising awesome again and again

Post by Nidan »

Edit: One thing I'll say is that 1 copper produces 2 wire, so if you fully utilize one belt of copper, you should be getting two belts of wire.
Factoring in the productivity bonus, this ends up being 2.8 belts of wire.

Post Reply

Return to “General discussion”