General questions

Post all other topics which do not belong to any other category.
user008
Burner Inserter
Burner Inserter
Posts: 5
Joined: Wed Jul 02, 2014 2:37 pm
Contact:

General questions

Post by user008 »

When making a blueprint in Factorio, is it possible to include any modules that might be attached to factories or beacons etc in them aswell ? The reason I say this is I'm finding it a pain having to attach modules all the time especially if I'm copying big parts of a factory.

Is it possible to make an inserter insert or remove a module from a beacon?

Thanks
kovarex
Factorio Staff
Factorio Staff
Posts: 8207
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: General questions

Post by kovarex »

user008 wrote:When making a blueprint in Factorio, is it possible to include any modules that might be attached to factories or beacons etc in them aswell ? The reason I say this is I'm finding it a pain having to attach modules all the time especially if I'm copying big parts of a factory.

Is it possible to make an inserter insert or remove a module from a beacon?

Thanks
Blueprints currently can't contain information about modules, but it is something we are certainly planning for the future. 0.13 maybe.

Yes it should be possible, but I believe it was not possible back in 0.11, but it is already fixed for 0.12.
Post Reply

Return to “General discussion”