Is this a bug? (Laser damage bonus)
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Is this a bug? (Laser damage bonus)
I'm running the latest experimental build via Steam. I'd just launched my first satellite, used the space science packs to research the first laser damage upgrade which requires space science (upgrade 7), then later decided that I wanted to rely on gun turrets (with uranium ammo) so I loaded a save I made just before starting the laser damage research and chose the projectile damage research instead. I made the attached screenshots when I inspected a laser turret and the damage value seems much higher than I remembered it being at any point in the game. (20 + 125.2)
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Re: Is this a bug? (Laser damage bonus)
Some of my confusion may be due to my accidentally finding my way to this "archived" wiki entry: https://wiki.factorio.com/Laser_turret_ ... (research)
Which doesn't apply to 0.17 and has much smaller damage per shot values. I guess there isn't a current wiki page which lists the actual damage output of turrets at various upgrade levels.
Which doesn't apply to 0.17 and has much smaller damage per shot values. I guess there isn't a current wiki page which lists the actual damage output of turrets at various upgrade levels.
Re: Is this a bug? (Laser damage bonus)
There is a bug report that matches your description: viewtopic.php?f=30&t=72779
Resolved for the next release
Resolved for the next release
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Re: Is this a bug? (Laser damage bonus)
Oh, thanks. Glad to know I'm not going crazy.