I read many thread, on reddit and on this forum, about the annoying late game forced expansion you need to perpetrate to have sufficent resource amount.
I was able to find out many different interesting tips (mods, console commands ecc) but i've been going for the mod way.
I like the idea of the limited resources and the need to have more of them going on the late mass rocket production.
But "mass ore request" also mean, minimal duration of an ore patch.
In particular i've tried RSO at first. I don't like much how it manages biter bases spreading around the map and i still had the problem of totally useless old miningpost.
Also, i've tried it for a sort of speedrun in 0.14 waiting for 0.15 release, so i wasn't able to find the biggest distant ore patches often mentioned in RSO reguarding posts.
Anyway, i'm not so convinced that i'd like the idea of having very huge minigfield destinated to die.
I recently decided to try Endles Resources: Depletion.
I'm getting good for now. With a pair of beaconed and prod-moduled old fields (minimum yeld boosted) and another brand new one (both iron and copper), im' sustaining my rockets (just one every 10-15 min). I'm now planning to continue getting more and more (actually the fantastic Factorio power).
Anyway, i'm still a bit confused about the most enjoyable way to deal with this situation.
So i'd like to konw what do you think about it.
What do you think is better between RSO and Endless resource, and why? Pros & Cons?
Or do you know a different solution not involving console commands, spawning new ore pathces or other similar "cheaty trick" ?
How you usualy deal with it?
P.S. i posted it here, "general" 'cause i'm loosing myself thinking the really appropriate specific thread.
![Embarrassed :oops:](./images/smilies/icon_redface.gif)