Hi there! I was installing factorio on a server and it seems that the latest version has a bug when generating the save
it seems to be continually generating a save and it never ends, it always creates a looping internal folder
169G ./factorio/temp/currently-playing/temp/currently-playing/temp/currently-playing/temp/currently-playing/temp/currently-playing/temp/currently-playing/temp/currently-playing/temp/currently-playing/temp/currently-playing/temp/currently-playing/temp/currently-playing/temp/currently-playing/temp/currently-playing/temp
./factorio/bin/x64/factorio --start-server-load-latest saves/my-save.zip --server-settings ./factorio/data/server-settings.json
0.000 2021-08-05 20:00:01; Factorio 1.1.36 (build 58829, linux64, full)
0.027 Operating system: Linux (Ubuntu 20.04)
0.027 Program arguments: "./factorio/bin/x64/factorio" "--start-server-load-latest" "saves/my-save.zip" "--server-settings" "./factorio/data/server-settings.json"
0.027 Read data path: /home/pepiti/factorio/factorio/data
0.027 Write data path: /home/pepiti/factorio/factorio [424299/936355MB]
0.027 Binaries path: /home/pepiti/factorio/factorio/bin
0.035 System info: [CPU: AMD Ryzen 7 2700X Eight-Core Processor, 16 cores, RAM: 32106 MB]
0.035 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.035 Running in headless mode
0.067 Loading mod core 0.0.0 (data.lua)
0.115 Loading mod base 1.1.36 (data.lua)
0.339 Loading mod base 1.1.36 (data-updates.lua)
0.455 Checksum for core: 3137115070
0.455 Checksum of base: 566950823
0.593 Prototype list checksum: 3034860339
0.629 Info PlayerData.cpp:71: Local player-data.json available, timestamp 1628193585
0.629 Info PlayerData.cpp:78: Cloud player-data.json unavailable
0.631 Factorio initialised
0.631 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
0.631 Info ServerMultiplayerManager.cpp:780: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
0.631 Info ServerMultiplayerManager.cpp:780: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
0.632 Loading map /home/pepiti/factorio/
[1.1.36] generate 169Gb files and not start server
Anything that prevents you from playing the game properly. Do you have issues playing for the game, downloading it or successfully running it on your computer? Let us know here.
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